Monday 16 December 2019

Interactive Fiction (The Product)

Interactive Fiction (The Product)

After losing all our files on Inkle, the group decided we would start from scratch with the story and tweak a few different ideas that would make the story more intriguing for the player. We met up a few times to work the whole day in order to make sure that the product was up to standard. We started working on Twine which was easer to use as you could map out all your choices and see them visually pan out, which testing the demo of the game over and over to see if the choices would work the way you hoped they would. We found this not only entertaining to each other as we became more and more excited with what we could achieve, but we also loved finding what was wrong with the game and improving on it together as a team. We finished making the Interactive story and put it into our powerpoint to play. 

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